Now that the Sims series is coming to an end, a little reflection. I only wanted to do a let& #39;s play because I hate let& #39;s plays, the obnoxious commentating is so boring, especially nowadays. It& #39;s most just people saying "wow, that& #39;s crazy" and shit.
I chose the Sims because it& #39;s a sandbox, you can do what you want to an extent. I don& #39;t think I could ever make a series about a game that& #39;s on rails. The opportunity for story vs author just isn& #39;t there. There& #39;s no creativity.
And while I tend to despise "meta" storytelling (see Bioshock Infinite), the let& #39;s play format opens up the opportunity for an unreliable narrator, something I have never seen done, despite the possibilities.
It just goes to show that, even as it stagnates, the "people playing games" version of entertainment never reached its potential. Now do I think I& #39;m some kind of revolutionary artist? No. But I would like think I tried to do something different.