Eng version:
Watching this video and seeing how terrible he is at dodging at the right time (all the while he made it sound like it was the game& #39;s fault for not registering his dodges properly). I& #39;ve felt really compelled to buy KR: MoH just to prove his claims wrong https://twitter.com/SapientiaNight/status/1385147611049467913">https://twitter.com/Sapientia...
I wasn& #39;t thinking of lambasting his (admittedly very negative) review of the game since he does bring some irrefutable points about the game which I& #39;ve seen other english-speaking players bring up of. But after he started nitpicking and making everything+ https://twitter.com/SapientiaNight/status/1385159354014265344">https://twitter.com/Sapientia...
+about the game& #39;s combat sound very flawed (RP gauge being very limiting, dodge& #39;s parry prompt, invisible walls...while mini-map indirectly revealing why there& #39;s an invisible wall, graphics...even though the shader on the Kamen Rider& #39;s models are a dead-giveaway that the game+
+isn& #39;t trying to look like some game with realistic visuals...), I had it and decided that words alone are never ever going to convince this person AT ALL
I& #39;ve seen two videos of a person playing Kamen Rider: Memories of Hereoz in such a highly stylistic fashion that their gameplay alone probably would be more than enough to fully refute against his criticisms regarding the combat& #39;s limitations because of the RP Gauge
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