Since we& #39;re talking about #TTRPG prep, here is an old favorite.
One note: This is very much so a "Man Behind The Curtain" thingy, so if that sounds off putting to you, please avoid.
One note: This is very much so a "Man Behind The Curtain" thingy, so if that sounds off putting to you, please avoid.
My secret technique is called "Lie to your players"
"You& #39;re in a room with two hallways leading out, which do you choose?"
Answer: They both go to the same place, but the players don& #39;t need to know that.
"You& #39;re in a room with two hallways leading out, which do you choose?"
Answer: They both go to the same place, but the players don& #39;t need to know that.
"We take the hallway to the right!"
Cool, here is a neat encounter with goblins and giant mollusks.
"We take the hallway to the left!"
Cool, here is a neat encounter with giant mollusks and goblins.
Players are convinced there was realistic depth, and you saved tons of time.
Cool, here is a neat encounter with goblins and giant mollusks.
"We take the hallway to the left!"
Cool, here is a neat encounter with giant mollusks and goblins.
Players are convinced there was realistic depth, and you saved tons of time.
And if they choose to double back?
Maybe there is a week between sessions and you can prep further.
Or, if they go RIGHT THEN, just swap out Room 2 with Room 3.
The players don& #39;t know the layout of the adventure. Move it as you need.
Maybe there is a week between sessions and you can prep further.
Or, if they go RIGHT THEN, just swap out Room 2 with Room 3.
The players don& #39;t know the layout of the adventure. Move it as you need.
"We double back and check out the hallway on the right"
Ah yes, and it looks like....*description of Room #3 prepped for later on in the dungeon, and have now taken out of time and space and plopped here*
Ah yes, and it looks like....*description of Room #3 prepped for later on in the dungeon, and have now taken out of time and space and plopped here*