1 of 4 - I was one of several people asked to test the TEKKEN 7 S4 netcode update.
I was able to play and compare current (S3) netcode and the new netcode (WIP) with @tk_anakin (in Atlanta) and members of the dev team in Japan. I& #39;m in San Diego. https://clips.twitch.tv/AveragePricklyClamGivePLZ">https://clips.twitch.tv/AveragePr...
I was able to play and compare current (S3) netcode and the new netcode (WIP) with @tk_anakin (in Atlanta) and members of the dev team in Japan. I& #39;m in San Diego. https://clips.twitch.tv/AveragePricklyClamGivePLZ">https://clips.twitch.tv/AveragePr...
2 of 4 - I& #39;m on the complete other side of the country opposed to Anakin and during our initial (S3) test, it was playable, but I wouldn& #39;t say it was something I would enjoy. However, with the S4 (WIP) netcode, it felt really good and just like offline.
3 of 4 - I was able to do things like Ganryu d/f+2, microdash 1, u/f+1+2 combos during our test matches. Something that I don& #39;t even attempt online currently.
I even had a match against Japan and it was very playable (shockingly) and enjoyable. Please note again, this is a WIP.
I even had a match against Japan and it was very playable (shockingly) and enjoyable. Please note again, this is a WIP.
4 of 4 - A WIP in a controlled setting, on PC with wired connection. I& #39;m looking forward to how the implementation of improved rollback netcode works out for everyone as well.
Thanks @mykeryu @Harada_TEKKEN for the opportunity and I hope everyone looks forward to S4!
Thanks @mykeryu @Harada_TEKKEN for the opportunity and I hope everyone looks forward to S4!