one of the things i dislike about my gamedev threads going semi-viral: i& #39;m probably not using all the words "correctly" or as precisely as i need to be using them. i don& #39;t plan for my threads to become popular, i& #39;m just tweeting thoughts as i have them
having folks enter my mentions looking for a way to disprove me is like... not really going to encourage more queer developers of color to speak up about their own design experiences, you know?
i think what makes me frustrated is that the root of most narrative design problems are actually about funding, or pipelines, or industry culture. none of which i have any control over! i& #39;m just some individual who makes web browser games!